Daygame – Geek Get Girl
This infield video program by Andy Moore is designed to teach men how to quickly accomplish Daygame. Presented as “the world’s most realistic and most outrageous Daygame education”, it aims to take a hardcore approach to Daygame.
It offers 57 videos of Andy approaching beautiful models and women over 7 days during fashion week in New York, and 2 days in Toronto. By analyzing the approaches and mistakes, the program is intended to provide a realistic, unadulterated view of Daygame.
Each video includes an infield analysis.
What Will you Learn in Geek Get Girl
- Catching women as they finish work
- Approaching a beautiful, but unforgiving, blonde Australian woman
- Approaching a sexy Ukranian woman
- Getting my first number, and the mistakes of the approach
- A failed approach, even though the woman allows for chances to correct mistakes
- Another failed approach, even though the woman gives chances to move forward
- Approaching a gorgeous woman on the streets of Manhattan
- Approaching and kissing a gorgeous geeky woman after 10 minutes of talking
- Approaching an English woman (warming up)
- Approaching a model, getting her number, and the missing interaction elements
- Interaction with a sexy Argentinian lawyer
- Good interaction with a gorgeous entrepreneur, and getting her number
- Example of the kind of interaction that leads to a flake
- Example of being persistent and not giving up at the first hurdle
- Fun interaction with an Asian woman, with examples of challenging and teasing
- Approach with a fun pair of women
- Example of how you need equal or higher energy dealing with a woman in a group
- Solid interaction with some fun teasing and challenging
- Why you shouldn’t always immediately give up when women say they have a boyfriend
- Getting a number, and an example of leading, dominance, and adding sexual tension
- Finding out about the boyfriend during the approach
- Solid interaction that leads to a mini instant date and a solid number
- Demonstration of persisting in a fun, playful, and non-needy way
- Taking responsibility for a rejection
- Example of what happens when you open low energy with no enthusiasm
- Example of persistence, standing up for ideas when challenged, and staying on track
- Example of frame control and persistence in the face of some objections
Readmore about: Daygame
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